![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWRjEQSbRTlcuLyu84bAIchWduLWELun6MiKM15V31rgvudc37E_rb6mrTni2S1rR9lwZCpKl0QCRyJDhCZ0AcIP5B3FZ4PEQQF9bDAhzgDO9Qa7A2ALFZsHSXxzz_D2XgNNCSsgxyWhE/s400/Heavy_tris.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhD2rAhPWG1j1O2GV1UDpy__Fd00yMROF3bWuB633U9lKxMwvwQlvfEUFOMGhnboPY81OAHqu5J3zFTF7L62GFKUu800B3EVLK3ScGGsK4lnZV6ic6ViNm3FOLMPXTD3zcibHD0FdPoKdU/s400/Heavy_quads.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdrcUvTPgSFEDNGPCyYcUdWC2XNXYH_2cM_WYwS9fkcHCjCQsUCfNqMIBjNEQxBIzfy9E7R8DJ5cgdCqIkzcnANOwjQaE13Og6ctbuf2gcvYeJZfwMNziz28kSKYFSvKxW6WyBXYHOeek/s400/Medic.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2JohSnm7vPj5MVkiGOzvFHrSMIXi07KGAWYjyc7xtHBjZ9X_1jFov_xZsEe0Cjt8LixdhW4D7a_2rNZeb66jmDJsmOm3aG4btN5g-xvkPga4tcLMk0ROsObJGQcms_TQq55CkWEJyXrc/s400/Medic_tris.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtupSIijl-fE_4YEXYNgIzEHesIp8GUjHeQuo7_Bxsd9Dbokm4FW1WseOs0wHNXkLdJMUdXrqswlDVDjJiDkmvAjSESsPsdVLyWVhTxe-lD0UgbmUpF2vZSDjjSkubIZRLwhsemqeQfys/s400/Medic_quads.jpg)
Also, very important information for anyone that doesn't know you can find all the rigs that Valve made in your steam folder. They are great and ready to animate the only problem is that you would need to build your own facial rig. The path where you can find them is:
...\Steam\steamapps\YOURUSERNAME\sourcesdk_content\tf\modelsrc\player\CHARACTERNAME\parts\maya
3 comments:
Good progress on this! question, are you animating completely in Maya or bringing it into Source Film Maker?
Thanks
Hi Leo,
I was thinking quite a lot if I want to use Source Film Maker, but since I have a lot of custom objects and rigs I have decided to do it completely in Maya. Also, it's definitely about time I update this blog, so soon I might upload more animation.
IS there a download it would help :D
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