Tuesday, February 16, 2010

The Face Rig (Part 04)

I don't blame the Heavy making a face like that... it's been long time since I posted anything. Work has been a bit crazy, but at least I managed to do some things on the side as well. The facial skinning of the weights is completed except some tweaks, of course, that will come up while setting up the shapes and controls. Here is a very small sample of the progress, but soon I will have an animation test for you as well.


In addition to that, I realized too late that I haven't created better geometry for the eyelids so I had to add them later. That is why they are separate geometry.